I never played it because I thought the PS2 version of the game still looked fantastic and didn't need to be remastered to be enjoyed. Bluepoint had already released an HD remaster of Shadow of the Colossus on the PS3 back in 2011. Fortunately, however, the remake privilege (or burden, depending on how you want to look at it) was given to Bluepoint Games, the veritable masters of remasters and HD collections. And on and on.īecause of how absolutely brilliant the original game is, I had reservations about any attempt to remaster or remake it, especially after the debacle that was Hijinx Studios' Silent Hill HD Collection. To the decision to not drag down the game's pace or pollute the overworld with a single encounter with grunt enemies. To the way that Agro's independent actions, slightly imprecise controls, and occasional insubordination sell the idea that she's an autonomous living character, rather than a simple vehicle that you pilot as an extension of the player avatar. To the bittersweet death animations of the Colossi, accompanied by Kow Otani's outstanding score, that makes you question the rightness of your actions. To the intimidating, yet majestic aesthetic design of the colossi themselves. To the immense sens of scale and grandeur that embodies almost every crevice of the game and the sheer smallness of the protagonist himself. ![]() From the desolate and bleak, yet hauntingly-beautiful landscape. ![]() Virtually every creative decision that the original team made was the absolute perfectly right decision to make. It ranks right up there with games like Portal, Half-Life, Super Mario Bros., and Tetris as a contender for the title of "best video game ever made". The original game (released in 2005 by Fumito Ueda's Team Ico at Sony) is a classic and a masterpiece of interactive art. Honestly though, what could I possibly say about Shadow of the Colossus that hasn't already said? I might as well try to write a retro review of Citizen Kane or Hamlet! I debated whether to turn this into a retro review of Shadow of the Colossus, or to focus this review on whether or not this particular remake manages to re-capture the magic of the original. PlayStation 4 (via retail disc or PSN digital download) The remake faithfully captures the magic of the original Adds explicit tie-ins to Ico and The Last Guardian.Trophy notifications interrupt colossi death scenes.Texture pop-in is much less of a distraction.Environments are more natural, organic, and less washed-out.The music track fits perfectly with the gameplay. The graphic part here is made at a height, all the characters and colossus are fully detailed. The other one will fly and swim, the third one is small, but very aggressive and angry. All giants personify various mythical animals and possess in their characteristic location, one can be so large that you can hardly see its crown in the sky. However, in order to get to the points that are the weak point of the colossus, you need to go through the whole puzzle and cope with a lot of difficulties. After killing them, a stone falls out of them, which a mysterious voice demanded to bring. ![]() In his hands is a sacred sword, which helps in the search for giants, and also indicates vulnerable points on their indestructible bodies. Each colossus will have its own strengths and weaknesses, they have to be found and attacked. He has a faithful friend - this is his horse, on which he crosses multiple locations. The young guy embarks on this difficult journey. They pledge to resurrect the love of his life, but only on one condition, if he can find and destroy sixteen colossi. While in the temple, where the girl's body lies, the hero hears voices that offer him deals. ![]() His girlfriend died of illness and he wants to bring her back to life with all his might. Shadow of the colossus - legendary action adventure with puzzle elements.
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